Research has indicated that umteen video games ar pure with stereotypes of women and that these contents may educate sexism The purpose of this study was to tax the kinship tween video game exposure and sexism for the first clock In a vauntingly and representative taste Our target was besides to measure the effectiveness of this connexion when two other significant and well- gay boys movie studied sources of sexism television exposure and religionism were also enclosed in a multivariate model A representative sample of 13520 French youth elderly 1119 years completed axerophthol survey measurement weekly video recording gage and television exposure religiousism and male chauvinist attitudes toward women Controlling for sex and socioeconomic level results showed that video recording game exposure and pietism were some related to sexism Implications of these results for future research on sexism atomic number 49 video games are discussed
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